Our Pitch
We’re a team of VFX specialists that provides impressive real-time solutions for award winning games while working alongside our co-development partners. With a proven track record of success and a passion for our craft, we help studios realize their creative vision one effect at a time.
Our Team
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Bryan Venzen - Founder & CEO
With well over a decade of experience as an FX and Technical Artist, Bryan has worked on some of the most beloved games and media experiences including titles like Metroid Prime: Remastered, Mass Effect: Legendary Edition, Mortal Kombat: Onslaught, Saint's Row, and Star Wars: The Old Republic. Along with crafting massive explosions and creating sparkly magic spells, Bryan is also a sitting member on the Real-Time VFX Summit Advisory Board for the Game Developers Conference, where he and his fellow board members organize the VFX summit to help grow and educate the games community.
Favorite Quote: "The best and most beautiful things in the world cannot be seen or even touched - they must be felt with the heart" - Helen Keller
Favorite Games: The Last of Us Series, God of War (2018), The Legend of Zelda: Breath of the Wild, Dave the Diver, and Journey. -

Jonathan Chua - VFX Artist
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Stephen Junceau - VFX Artist
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Luke Kimball - Junior VFX Artist
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Allen Wu - Junior VFX Artist